During this year’s WWDC conference, Apple surprised the tech community by deprecating OpenGL.
Developers and informed enthusiasts saw the news as something good for MacOS. After all, OpenGL is in such a sorry state, it’s about time MacOS moves on to something better.
But Apple haters rejoiced in the idea that Mac gaming was as good as dead. Clearly, no developer would ever use Metal to bring their games to such a “tiny” platform. When confronted with the fact Vukan games can be ported to MacOS using MetalVK, they dismissed that too. No developer would ever waste its time with that. Right?
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