AI-based framework creates realistic textures in the virtual world

Many designers for the virtual world find it challenging to design efficiently believable complex textures or patterns on a large scale. Indeed, so-called “texture synthesis,” the design of accurate textures such as water ripples in a river, concrete walls, or patterns of leaves, remains a difficult task for artists. A plethora of non-stationary textures in the “real world” could be re-created in gaming or virtual worlds, but the existing techniques are tedious and time-consuming….
Computer Science News | Technology News | Computer Science Technology | Computer Sciences

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.