AMD Apparently Waiting on DXR Until Entire Product Stack can Support It

This bit of news could become rather interesting in the months and years ahead. 4Gamer, a Japanese gamer site, apparently got to interview David Wang, the Senior Vice President of Engineering for Radeon Technologies Group, and ask about support for DirectX Raytracing, or DXR. His answer was that AMD will continue to focus on accelerated ray tracing for offline CG production using Radeon ProRender, which has had support for accelerated ray tracing for years now, but support for ray tracing in games will wait until all product ranges, from low end to high end, can offer support.

Until that happens, this means NVIDIA will be the only source of DXR supporting GPUs, at least with its RT…
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